We’re extremely excited to announce the launch of Flashpoint: Training Day, a live-action game designed and built by Uproot and produced by Xenophile Media for CTV’s hit TV series, Flashpoint.
This project has been a 14-month journey that started with an idea to blur the lines between the audience and the show. Flashpoint: Training Day places the viewer right inside the world of Flashpoint where an original storyline and the show’s cast takes the viewer through a series of tasks and missions, eventually leading them to becoming a full-fledged member of the Strategic Response Unit.
Original footage with cast and crew were combined with interactive games and simulations to complete the training and live exercise experience. In addition, players are able to share their achievements through Facebook, creating their own storyline as they progress through the experience and encouraging their friends to sign up as new recruits.
To bring the game to life, Uproot was involved from day one to launch. Whether we were planning the interactions for the simulations, assisting the director of photography to understand how the interface elements would work with his shot, or examining real weapons to understand the physics of the game, the entire effort was an experience that required every team member to redefine their roles as interactive designers and developers.
While we admit that we would do a few things differently having gone through this process, we’re proud of the collaborative effort that it took to produce a great experience for a great television series.
Play the game and see if you have what it takes to be a member of the SRU.